This past Saturday evening saw the ending of the fantastically well-run Heralds-of-Ruin campaign. The grand finale was one of custom design which lead to some intrigue, a bit of back-stabbing, and a ton of laughs. Thankfully this time I remembered to take some photos.
|Filthy Denizens of the Hairy Tarantula System|
If you're reading this: Thanks to all of the players who made the league possible by showing up consistently every week, and playing with GREAT attitudes. There were never any hurt feelings, temper tantrums or rants, and that is a RARE thing when it comes to Warhammer communities. Also shout-out to the chap who ran & organized the entire thing. You guys are all awesome.
Before I dive in I just want to say a few words about my own army composition heading into this match. Due to my win in the last game my opponent and I were the only competitors sitting at 5 Renown. This small feat allows our Leaders to take some special abilities which were not available to the other players (e.g. Parry & Lightning Reflexes). If you're familiar with HoR then you will understand why this is note worthy.
So why was this mission special? What was so cool about game four? Well for starters: everybody deployed on the same 6x4 board. Yep. Oh and did I mention that there were no teams? This would be an old school Dawn of War style Free-For-All.
Scattered all around the table were seven blue D20s. These represented legendary weapons that our teams could seize. There were six deployment zones at 6" by 24". This meant that players could deploy a model directly beside another players (enemy) model. Three players would take their turns at the same time, moving through the phases at the same pace (player 1&2 can't shoot until player 3 is done moving).
Here is my team deployed. The player directly opposite from me (blood angels/my competition for first place overall), and the players to my left and right went first (creating a sort of triangle shape for turn activation).
To my left: Eldar. To my right: Space Wolves. These chaps were both former opponents of mine, and have both been at the pointy end of my Cthonian blade. They were quick to offer up an alliance in hopes of avoiding endless torment in the warp. A tenuous bargain was struck.
Diagonally left of me: Tau. I hadn't matched up against this player previously (luckily for him!). Diagonally right of me: Space Marines (from my first match-up).
The Eldar hatched a plan to infiltrate into no-mans-land and confiscate some of the relics early on in hopes of running them back towards our deployment zones. When I say our I mean Chaos/Eldar/SpaceWolves. This plan actually ended up working out quite well, but not for the Eldar.
|Some Striking Scorpions being sneaky.|
|Deployment on the other side of the board.|
|Realm gates were in effect. Jump in one of them to come out the other!|
|Turn one the Blood Angel player (my rival) sends a Death Company member to retrieve this relic. He received a broken toe for his efforts.|
|View from the Tau side of things.|
|Blood Angels rush up the middle.|
|Our heavies exchange shots.|
My Terminator rolled box-cars for his teleport move putting him in a great position to defend the center. Two raptors jump up onto ruins, grab the Legendary items and then subsequently run them down to safety behind cover.
|Tau advance on the Eldar. If the Eldar aren't careful I will have to worry about my left flank.|
|Gray Space Mans vs OTHER Gray Space Mans|
|2 raptors w/ Meltas and my leader w/ Combi-Melta wait for the right moment.|
|Blood Angels keep pushing hard up the centre while under fire from my Heavies. His Lascannoneer fires back killing my Auto-cannonneer.|
|A strange alliance indeed!|
|Some angry space men shoot my dog! What a bunch of animals.|
|View from my rivals perspective.|
|Aftermath of the Melta-Massacre in the middle.|
|The Tau have extreme success on the left flank. Eldar are on full retreat and nearing danger of a bottle-check.|
|Valiant but stupid Striking Scorpions get mowed down.|
|The Blood Angels retaliate against my retaliation! Two marines manage to bolter down my team leader. Another tactical runs over while my leader is on the ground, pulls off his black mask, and shivs him in the neck! Dang cowards.|
|A sneaky Death Company member manages to get into my back lines. He is met with a warm welcome.|
|The Eldar desperately hide behind a small ruin in their deployment zone. The anticipation of the the Tau battle-line has this little scorpion face-timing his loved ones.|
|My happy place in the center with one of my price-less relics.|
|A surviving raptor pops out of cover to melt the face of yet another Gray-Man|
|The Tau start to encroach on my defenses.|
|Scrumming on the right flank.|
|At the start of the sixth turn three out of six players need to take a rout check. Unfortunately for the Space Elves morale wasn't too high that day. The other two players manage to stick it out for another turn.|
|The battle-zone looking quite barren from low-orbit.|
|At the end of the battle these are my survivors.|
|And these my casualties.|
|The two cultists on the left were apparently hacked to bits by a death company chain blade which I hear there is no coming back from. Everyone else survives the engagement!|
And I won!
Due to my opponent running into a melta-grinder, and being cannibalized by his next-door neighbor I managed to grab onto, and hold two Relics while he wasn't able to maintain control over any.
I received 50% of the pool in store credit. Not too shabby a reward for conquering an entire star system, and ensuring the destruction of the Imperium. This was *far* from the result I had initially been expecting before game one.